Poltergeist - Update 17
Modeling Supports & Tweaking Geometry Nodes
August 26, 2024• 1 min. read
Modeling Supports & Tweaking Geometry Nodes
Modeling Assets for Supports & More Geometry Nodes!
Refactoring Geometry Nodes & Modeling Supports
Building the Track Objects & Tinkering with Geometry Nodes
FINALLY IN BLENDER!!!!!
Last Day of NoLimits 2! Up Next is Blender!
Placing the Last Supports! Next Step is Exporting to Blender!
Trying Out a New Supporting System!
Fixing Cobra Roll and Track Smoothing!
Let's (Attempt to) Finish These Supports!
If you have an idea that could improve my workflow, I'd love to hear it. Let's work together and build better custom and high quality coaster models!