With version 1.1, track pieces can be both standard and inverted (as seen in the example).
An example of what this tool can output:
Watch me create and use this asset here:
https://www.youtube.com/playlist?list=PLXwho03cbrPIpFDewX2aVeYMJsTCfnsac
 A Blender 4.2 geometry node group that takes both mesh and a curve to dynamically generate a B&M track piece.
With version 1.1, track pieces can be both standard and inverted (as seen in the example).
An example of what this tool can output:
Watch me create and use this asset here:
https://www.youtube.com/playlist?list=PLXwho03cbrPIpFDewX2aVeYMJsTCfnsac
If you have an idea that could improve my workflow, I'd love to hear it. Let's work together and build better custom and high quality coaster models!